1072_高等電腦圖學(電子碩選)
上課期間:從 即日起 到 無限期
LINE分享功能只支援行動裝置
課程介紹
課程安排
-
Course Introduction
-
Mathematical fundamentals of computer graphics
-
Representation and modelling of 3D objects (Polygon Mesh)
-
Representation and modelling of 3D objects (Curve & Bi-Cubic Patches)
-
Representation and Rendering
-
The graphics pipline: geometric operations
-
The graphics pipline: rendering and algorithmatic processes
-
Simulating light-object interaction: local reflection modes
-
Mapping techniques
-
Coding Tools: MingW64 C++ Compiler Installer
-
Coding Tools: CMake Installer
-
Coding Tools: IDE -Code Block
-
Coding Tools: FreeGUT Source
-
Coding Environment Preparation Guide
-
ray-sphere intersection codes
-
ray-box intersection code
教師 / 陳宏光